Adrastea Cabin (32)

The Adrastea Cabin (32) is the cabin for the children of Adrastea, Greek goddess of divine retribution, revolt, sublime balance between good and evil and the caretaker of Zeus.

Claiming and Cabin
When children are claimed from Adrastea a white and black aura circle the child, and fighting armor made out of imperial gold are placed above their heads. Then the armor becomes real and can be used for later uses.

The Adrestia cabin often confuses campers. It doesn't give off a feeling of confusion, but the way the cabin is decorated does. One half of the cabin is black, the other white, straight down the middle, even to the double doors. The walls themselves are covered with murals, one side showing all good, the other showing all bad. Inside, the colors mesh, the furniture being a weathered grey. Beds line one wall, and a large fountain stands in the middle. There is only one spout, but the fountain spouts two kinds of liquids. One is clear water, the other is dark and murky, nobody is sure what it is. They spout from opposite sides, falling into the basin and mixing, only to be clear when reaching the basin. If one drop is drank of the mixed water, death would be a kindness. The Adrastea children often use this water as a poison, slipping it into foods or poisoning blades and arrows.

Cabin Members
Head Counselor: Amethyst Ravenclaw

Lieutenant Counselor: Alex Reyes

Other Members: Royal Briggs, Adrestia Harris

Deceased Members:

Legacy Members:

Famous Children of Adrastea:

Powers and Traits
1. Children of Adrastea can induce revolt.

2. Children of Adrastea can discourage revolutions, if they think it is counterproductive. However, most are too prideful to admit their revolution was a mistake.

3. Unlike most demigods, children of Adrastea have the power of accelerated healing (healing faster than most). The time it takes for them to heal themselves relies on how big their wound is, and how drained of their power are they. They can heal by thinking of healing themselves, and they can use their life force to heal others.

4. Children of Adrastea have an advanced knowledge and fighting, and weapons, due to their mother being a war goddess, and their grandfather being Ares.

5. Children of Adrastea have the ability of charmspeak due to being legacies of Aphrodite, however it is not as powerful as their aunts and uncles of the Aphrodite Cabin. Children of Adrestia have to be in physical contact with the said subject they inflict their powers on.

6. Children of Adrastea are natural leaders when it comes to moments of revolution, whether or not the revolution is even morally sound or called for.

7. Children of Adrastea know the difference between good and bad, and when the opportunity of serving justice needs to be filled.

8. Children of Adrastea tend to be a little bit of a hot head, but do not fight for no reason.

9. Some children of Adrastea have the power to manipulate karma, seeing as their mother is also the goddess of karma. Children with this power can manipulate the flow of Karma, the phenomenon of actions begetting the consequences in tandem with the nature of those actions. The user can control the flow of justified punishment or blessings which happen to others and themselves and render themselves master of the occurrence of consequences. They can psychically call forth the effects of the cosmic laws of karma.

10. With the power of karma, children of Adrastea can possibly also use the power of karma to become stronger, faster, more durable, etc. from karma, the phenomenon of actions begetting the consequences in tandem with the nature of those actions, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from karma or even slow or stop aging.

11. Children of Adrastea are accompanied by two little demons on their shoulders, that only demigods or gods can see. One represents the good and the other, the bad.

12. Children of Adrastea have the power of balance. The children can be in balance with all forces of the universe itself and transcendent areas or locations and control to its will. The user can control opposing forces at once like darkness and light, heaven and hell, existence and nothingness, creation and destruction. Advanced users can combine 2 opposing forces and not be harmed by any force or its effects. This power allows the user to be in between good and evil and develop a universal view beyond reason they can also affect many cosmic, mystical, physical concepts and be in balance with them giving them an equal status example, concept of infinite and finite, reality and illusion. This ability grants infinite power and can adapt to anything. But if children of Adrastea use this power for too long, or become too powerful, once they are finished, they can fall into coma.

13. Children of Adrastea are quite masterful in the terms of battle strategy, although they do not surpass the intelligence of the Athena Cabin.

14. Children of Adrastea strongly believe that one force, needs to have another force that counters it.

15. Children of Adrastea have the ability to take out one or both flames, a black and/or white flame from the body of someone. They can control and weaponize these flames and both flames will always return to the user's hands, and they can balance out the two flames of somebody so that person is biased towards neither side. The "Yin" flame, being a black flame with a white dot in the center, represents someone's negative aspects while the "Yang" flame, a white flame with a black dot in the center, represents the positive aspects of someone.

16. Children of Adrastea can utilize the yin-yang energies of not just themselves, but their half-siblings and other campers too. If they absorb too much of one side, then they will be more powerful but will be biased towards being heroic or being villainous until a day has passed and their balance resets, or someone resets their balance. If they absorb a maximum capacity of both sides, they become more powerful, resilient, and focused until a day has passed.

17. Only very few children of Adrastea are any good at fashion, and the type of fashion that they specialize in is mostly limited to very efficient yet stylish battle gear and flashy but strong armor due to Aphrodite being their grandmother. Outside of that, children of Adrastea know very little about fashion and care very little for it due to being related to two war gods.

18. Blessing of Adrastea: When a child of Adrastea is blessed, they can become the personification of balance and war aka, good and evil. When in this state they shed their skin, and are shown as one side being black and the other side being white. When in this state they have the ability to fly, an even more advanced karma manipulation set, and even more advanced balance manipulation set. In this state, children of Adrastea are at their strongest in every aspect, and can bring all of someone's past karma consequences to the future by just by looking at them. They can blast people with black and white bolts, and create force fields, and weapons out of karma and balance energy. After the blessing, their skin goes back and they fall into a comma for 14 days.